I'm experiencing an issue with a Midronome where the tempo display flickers when syncing to my DAW (FL Studio) on Windows 11. Here is a short video I took to help visualize: https://www.youtube.com/shorts/KP1mpZ9XArE
After it's been flickering like this, I noticed the green LED beat 1 blink at some point starts blinking off beat. It hasn't made a noticeable impact on the audio side of things, but in case there's some minor issue I'd like to fix it.
here's another short video showing the sync pulse LED misalignment:
https://youtube.com/shorts/0TAmnfpWJYQ
Flickering Tempo
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Re: Flickering Tempo
Hi Rob
Thanks for reporting and thanks for the video
The flickering is due to the audio pulses sent by the DAW/Plugin, and could be caused by a few things. These audio pulse have an inherent +/- 1 sample jitter (because it's audio), and more jitter can occur if the DAW starts doing funky things (depending on how/when it's calling the plugin, a lot can happen).
In any case this is normal and will not affect sync - if you increase your sample rate (which will reduce the size of one sample) it will probably disappear.
The other issue sounds much more problematic, either the Nome misses some pulses, or the plugin fails to send them. Lucky that it has not had an effect on the audio!
I assume you are on FW 4.0 ?
In any case, this plugin is old now and has not been maintained as all my efforts are towards making U-SYNC work on Windows, so it could also be some issues on the plugin. If you always use the same tempo you can bounce the plugin and then deactivate it - this way you'll have a much more reliable audio signal coming out of the DAW (the Nome part of the setup is by very far the most solid, so if the signal is good then everything will work).
Simon
Thanks for reporting and thanks for the video

The flickering is due to the audio pulses sent by the DAW/Plugin, and could be caused by a few things. These audio pulse have an inherent +/- 1 sample jitter (because it's audio), and more jitter can occur if the DAW starts doing funky things (depending on how/when it's calling the plugin, a lot can happen).
In any case this is normal and will not affect sync - if you increase your sample rate (which will reduce the size of one sample) it will probably disappear.
The other issue sounds much more problematic, either the Nome misses some pulses, or the plugin fails to send them. Lucky that it has not had an effect on the audio!
I assume you are on FW 4.0 ?
In any case, this plugin is old now and has not been maintained as all my efforts are towards making U-SYNC work on Windows, so it could also be some issues on the plugin. If you always use the same tempo you can bounce the plugin and then deactivate it - this way you'll have a much more reliable audio signal coming out of the DAW (the Nome part of the setup is by very far the most solid, so if the signal is good then everything will work).
Simon
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- Posts: 35
- Joined: 25 Oct 2022, 21:23
- Location: Milwaukee, WI
- Contact:
Re: Flickering Tempo
Hi Simon!
Yes, I'm on FW 4.0. The sample rate is 48000Hz.


These are the default settings FL loads in the plugin. Do you know if enabling/disabling any of them would help in the meantime? The plugin level is outputting at -3dB also, if that helps.
Yes, I'm on FW 4.0. The sample rate is 48000Hz.


These are the default settings FL loads in the plugin. Do you know if enabling/disabling any of them would help in the meantime? The plugin level is outputting at -3dB also, if that helps.
Re: Flickering Tempo
Interesting
I don't know much about FL, so I would not know what settings can influence things.
But at 48kHz and 160 BPM you should actually have zero sample jitter, since 160 BPM means ticks at 64Hz, which is every 750 samples exactly.
So in this particular case the tempo should not flicker at all unless something is happening in the DAW.
Checking the first video again I can see the flickering always happens on the first beat - is that a one-bar loop? DAWs are not great when they loop, and often they do not loop on the right sample exactly (so tehcnically your DAW loop is not exactly exactly at 160 BPM, and the Nome shows you the truth
).
It could also be that the plugin does not get the new position "early enough" (depending on your buffer size) so it misses the start.
Other considering/things you could try:
But as I said right now the focus is all on U-SYNC.
Simon
PS: if I may speak to bluntly: have you at all considered using mac for audio? It does not mean you have to drop your Windows machine, it means you get a second-hand mac only for audio - even 10 year-old machines run extremely well. Then you also have a dedicated machine for audio work, which is definitely a plus. I understand switching the OS can be daunting, but look at it this way: you don't really have to use the OS, you just start FL which you already know and that's the only thing you have to use.
The more I investigate Windows, the less I understand why people want to do music on it, when it's clearly not designed for it. Gear companies spend an insane amount of work and money to get their gear working on Windows: custom audio drivers are 100% a necessity on Windows, which is very complicated, very dangerous (the tinyest mistake can give you a blue screen), and even with those the audio is not nearly as stable as using the built-in Mac drivers. The MIDI side of things is the same.
This is not a rant - it's just info since I do not think a lot of people know much about this, they think it's more of a "brand" choice, but no there is a huge difference in the underlying levels of the OS.

But at 48kHz and 160 BPM you should actually have zero sample jitter, since 160 BPM means ticks at 64Hz, which is every 750 samples exactly.
So in this particular case the tempo should not flicker at all unless something is happening in the DAW.
Checking the first video again I can see the flickering always happens on the first beat - is that a one-bar loop? DAWs are not great when they loop, and often they do not loop on the right sample exactly (so tehcnically your DAW loop is not exactly exactly at 160 BPM, and the Nome shows you the truth

It could also be that the plugin does not get the new position "early enough" (depending on your buffer size) so it misses the start.
Other considering/things you could try:
- Make sure the physical output volume sending the audio from the plugin track is loud enough
- Make sure there is nothing else sent on that output (but if that was the case you would have a lot more problems)
- Try flipping the phase Ø on the output
- Try looping a different part of the session

Simon
PS: if I may speak to bluntly: have you at all considered using mac for audio? It does not mean you have to drop your Windows machine, it means you get a second-hand mac only for audio - even 10 year-old machines run extremely well. Then you also have a dedicated machine for audio work, which is definitely a plus. I understand switching the OS can be daunting, but look at it this way: you don't really have to use the OS, you just start FL which you already know and that's the only thing you have to use.
The more I investigate Windows, the less I understand why people want to do music on it, when it's clearly not designed for it. Gear companies spend an insane amount of work and money to get their gear working on Windows: custom audio drivers are 100% a necessity on Windows, which is very complicated, very dangerous (the tinyest mistake can give you a blue screen), and even with those the audio is not nearly as stable as using the built-in Mac drivers. The MIDI side of things is the same.
This is not a rant - it's just info since I do not think a lot of people know much about this, they think it's more of a "brand" choice, but no there is a huge difference in the underlying levels of the OS.